Makoto Shibata

Makoto Shibata – Creator of Fatal Frame & Pioneer of Psychological Horror in Games

Makoto Shibata is a veteran Japanese video game director, writer, and designer whose work has had a profound impact on the survival horror genre. Best known as the creator and longtime director of the Fatal Frame series (also released as Project Zero), Shibata has spent more than two decades crafting immersive horror experiences that emphasize psychological tension, cultural folklore, and atmospheric dread rather than conventional action or combat.

Early Career and Path into Horror

Shibata began his career at Tecmo (now Koei Tecmo) in the mid-1990s, initially working as a planner and then director on the Deception series, including Deception III: Dark Delusion (1999). These early projects helped establish his talent for blending narrative, strategy, and unsettling environments — elements that would later define his breakthrough work in horror gaming.

Fatal Frame: A New Kind of Horror

In 2001, Shibata directed the original Fatal Frame, introducing the world to a radically distinct horror experience centered around the Camera Obscura — an antique camera used to photograph and exorcise ghosts. Designed to force players to confront supernatural entities directly, this mechanic created an intense and intimate form of terror rooted in vulnerability rather than firepower.

Under his direction, the series continued with Fatal Frame II: Crimson Butterfly (2003) and Fatal Frame III: The Tormented (2005), each expanding on atmospheric psychological horror, haunted settings, and emotionally driven storytelling. Shibata’s creative process often draws on Japanese folklore, personal supernatural encounters, and ritual motifs, giving his games a distinct identity within the genre.

Expanding the Horror Canvas

After the early Fatal Frame titles, Shibata continued directing major entries such as Fatal Frame: Maiden of Black Water and oversaw remastered versions like Fatal Frame: Mask of the Lunar Eclipse (2023), ensuring authenticity while adapting to modern platforms. In 2025, Koei Tecmo announced a full remake of Fatal Frame II: Crimson Butterfly directed by Shibata, slated for release in March 2026 — a testament to his ongoing influence on the series and genre.

Other Creative Contributions

Beyond Fatal Frame, Shibata’s diverse career includes direction and scenario contributions across action, strategy, and narrative games. His credits span titles such as Trapt (2005), Quantum Theory (2010), and scenario work on Nioh (2017) and Rise of the Rōnin (2024). This breadth illustrates his versatility as a director and writer capable of shaping experience and emotion across genres.

Legacy and Unique Perspective

Makoto Shibata’s emphasis on atmospheric immersion, psychological tension, and culturally rooted horror has helped redefine what interactive fear can be. His work on Fatal Frame has inspired countless horror titles and demonstrated the power of subtle, narrative-driven terror in games. With a career that continues to evolve and influence new generations of developers, Shibata remains one of Japan’s most groundbreaking creators in the horror genre.

Location:
🇯🇵 – Tokyo

Selected Major Works

  • Fatal Frame (2001) — Creator / Director

  • Fatal Frame II: Crimson Butterfly (2003) — Director

  • Fatal Frame III: The Tormented (2005) — Director

  • Trapt (2005) — Director

  • Fatal Frame: Maiden of Black Water (2014 / 2021 Remaster) — Director / Series Director

  • Fatal Frame: Mask of the Lunar Eclipse (2023) — Director / Supervisor

  • Spirit Camera: The Cursed Memoir (2012) — Supervisor

  • Nioh (2017) — Scenario contributions

  • Rise of the Rōnin (2024) — Narrative design

Makoto Shibata